overview >
This project is a way to generate digital art with the help of StyleGan and machine learning algorithms. I am using the Niagara particle system in Unreal Engine with the particles mapping the position and color of the StyleGan latent spacewalk video I generated from Runway.
Intention >
I believe each picture generated by StyleGan or any machine learning algorithm could be a unique artwork or texture. I built three scenes to demonstrate how these machine-generated images with distinctive styles and subject matters with some simple touch could be transformed into powerful and dramatic artworks.
Future Inprovement>
My original plan is to control the video input in UE, also the color and position of the particles, in real-time (using the google drive link streaming blueprint in UE). So the viewers could generate their own StyleGan video and their unique particle system directly.