Reverberation of land

architecture design towards tectonic plasticity
Category
Architecture
Location
New York, US
YEAR
2019/06

Statement

Reverberation of Land is about exploring the effects of reflection and its distorted rippling effects on topography and artificial landscape. The project is a spatial experimentation through the agency of digital media and physical model making.
This project was inspired by stoneware "No Sound C" by Japanese artist Hayashi Yasuo. The reflection of its geometric surfaces, its natural rusted material texture, and its distorted form are the basic animators for my work.

My Contribution

Credit

Physical Construction

Plaster Model of the landscape>

I then go back and forth from digital experiments to physical experiments. With a week of casting, molding, and polishing, I construct an physical model of this reverberated landscape. I discover that the oscillation and fluctuation of these lines and cuts actually begin to create voids and spaces. It also reframe my concept by introducing gravity, material, light and atmosphere into consideration. This gigantic model intuitively convey the relationship between space and human behavior, which helps me generate drawings of plans, sections and numerous iterations in space and form.
Spacial Reinterpretation

Iterations of Reverberation and Ripples on Land >

From there, I began to look at the ideal proportions of the models and how they begin to cut through spaces. I decide to translate that into figures in these sets of drawings. I build three different cases, playing with scale, time, and patterns

Case 1>

Landscape >

Drawing that further liquify and Intensify the idea of reflection from previous work.

Plan View>

Elevated plan view of this ideal landscape. The lines here represent sediments, layering, and space throughout time.

Section Deawing >

Reinterpretation of my project in terms of scale. An insight of practical usage of this landscape architecture.